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"If the blocking is correct and your breakdowns are in place, the polish phase should only enhance the animation, .... It's not there to change the [overall] timing."- Polishing your shot should not change the overall timing and idea of your acting choice, body movement, etc.
- One of the things I spoke about then was the need to treat the body as a connected whole — when the head moves, for example, the chest and shoulders are going to move, too. Without this nuanced connectedness, almost any movement looks unnatural.
- polish rule number one: Polish simply takes time.
- Rule number two: polish is subtle. If it made a huge difference, then it wouldn’t be polish, it would be animation.
- The key to efficient polish comes BEFORE the polish phase. So first, do good animation.
- Polishing takes forever when you’ve animated without really making a commitment to what you’re animating. It takes forever when you’re not completely clear in your mind what you want for that scene. You need to start with good, clear ideas.
Got these tips and notes on polishing from Kevin Koch.More notes by Andrew Gordon. I hope I'm allowed to re post those tips. If not, I'll take this post down immediately.General Polish Tips… 1) Plot your arcs on body parks such as the wrist.2) Pay attention to your patterns3) work on your physicality - re reference a move if needed...4) Get your contact points working well (for ex: foot squashing when itcontacts ground)5) Make sure you are starting and stopping your character properly6) break up twinned poses7) Fingers? are they animated?8) so on and so on..Facial polish stuff....1) Avoid even timing on the jaw2) Slow in and Out3) Watch the corners of mouth4) Arc corners and jaw in dialouge5) Compress closed mouth shapes6) Overlapp fleshy parts of mouth7) Don’t forget to animate the cheeks where needed.8) Layer in Squash and Stretch9) Do close-up records for detail10) anticipate shapes11) Don’t over complicate brows12) Remember how the eye works13) Get those eye blinks looking good.14) Don’t have those lids hit a wall15) Change shapes on eye direction changes16) Use the brow in conjunction with the eyes
Arun trying hard to push something into my brain!!! Hurrayyyyyy!!! i started taking master classes from Arun Anirudhan [APK] on pre-production. Arun is the pre-production supervisor here and i thought i'll take advantage of him as much as i can. I' am having fun with the pencil , giving myself some stress which i' am enjoying to the core along with my modeling supervisor Chitralal as my classmate. It's been fun with chitra, we have fantastic compitition between us though he is leading the way giving me tough time as i' am damn bad in drawing.But no worries , i know I'll pick up.
fun time with chitralalI know i should have taken these classes long back which would have helped me a lot finishing my shots more fast and easy. I was looking for this kinda training from past few year, when ever i was struck with some thumbnailing problems struggling hard for some strong poses ,which pose to block, what energy should my pose have and all those stuff. But now i got the right guy to learn from. we are discussing about everything about animation ,but this time in a traditional way. Hearing a lot about strokes,anatomy, thumbnails, posing, line of actions , shilloutes , angles ,contrast what not. And finally....